December 8, 2011
GigaOm US
Fragmented Android tablet market can still mean big money for devs
"The Kindle Fire and Nook Color are built to run on custom versions of Android, and their apps are essentially Android apps. But that hasn’t stopped Ansca Mobile, which makes a cross-platform app development tool called Corona, from releasing a software development kit today that supports the Kindle Fire and Nook Color separately. With one SDK, Ansca is helping developers build once to cover the increasingly fragmented Android market." More...
December 8, 2011
ReadWriteWeb US
Ansca Mobile Partners With Ad Provider Inneractive to Help Devs Monetize Apps
"Ansca Mobile is announcing today that the company is partnering with global mobile ad provider inneractive in a move that will bring over 100 ad networks to Ansca's Corona SDK app-builder toolkit. When it comes to app makers and ad networks, this is one of the biggest moves we have seen in the latter half of 2011 and should help Ansca monetize developer efforts as well as it own tools." More...
November 21, 2011
Inc. Technology US
How a 14-Year-Old Kid Shot This Start-up into Stardom
"This fortuitous milestone pushed Ansca Mobile onto center stage as well. Less than a year later the company says Corona is the world’s number one mobile app development platform used by everyone from teenagers like Nay, who works out of a public library, all the way up to huge brands such as Warner Brothers, Doritos, and Dannon Yogurt. In fact, this year the number of developers using Corona skyrocketed from 15,000 to more than 100,000." More...
November 9, 2011

The New York Times US
Programming for Children, Minus Cryptic Syntax
"Even some of the professional tools are within reach for smart high school students. Robert Nay, 14, became the talk of the Web when his iPhone game called Bubble Ball reached the top of the charts. He used Corona, a toolkit from Ansca Mobile that makes it relatively simple to create objects that behave as if they’re in the real world. Many of the rules of physics are already encoded and the programmer only tells the objects where to go, not how to bounce. Corona comes with a built-in 'physics engine' that fills in the details."
More...
November 9, 2011
Wired US
Adobe Had It Coming: The Long, Slow Goodbye of Mobile Flash
"'Adobe wanted Flash everywhere,' said Carlos Icaza — a former Adobe employee who created Corona, a competing product, after leaving the company. 'They had the perfect opportunity to work extremely well on iPhones and other mobile devices, but they wanted it across every device,' Icaza said. 'It spread them far too thin.'" More...
November 9, 2011
InformationWeek US
Adobe Axes Flash For Mobile And 750 Jobs
"Walter Luh, CEO of Ansca Mobile and former lead architect for Flash Lite at Adobe, says Adobe's decision isn't a surprise. Pointing to the Adobe MAX conference this year, he said Flash was treated as an afterthought and all the company's attention was on its HTML5 tools like Adobe Edge.
Luh, who worked at Adobe from 2005 through 2007 and left to create his company's Flash competitor, Corona SDK, said he saw two problems with Flash in the context of mobile devices that the company failed to address.
"'The first was legacy technology,' he said in an email. 'Adobe had the opportunity to invest in building the next generation foundation for Flash very early on, but didn't read the hardware trends correctly. Instead of making a bet on smartphones, the company focused on (at the time) the mass-market feature phones.'
"The second problem, Luh said, was that Adobe ignored its developers. 'A lot of the early mobile Flash developers wanted to create standalone apps, but Adobe wanted to build a mobile platform, so they focused on trying to get distribution of their Web plug-in on mobile phones,' he said. 'There was an impedance mismatch and Adobe just took too long to come to the right conclusions.'"
More...
November 9, 2011
ReadWriteWeb US
Ex-Flash Manager: Adobe Ignored Smartphones Until It Was Too Late
"A former manager and engineer of Flash at Adobe said today that when the true smartphone revolution came in 2007 with the announcement of the iPhone is 2007, Adobe ignored it. Carlos Icaza co-founded Ansca Mobile, the creators of the Corona SDK, left Adobe in 2007 when his call for embracing the touchscreen smartphone evolution was ignored by Adobe executives.
'They ignored it until it was too late,' Icaza said. 'They were not looking out for the best interest of developers.'" More...
November 9, 2011
eWeek US
Adobe Killing Flash Mobile Development
"Walter Luh, CEO and co-founder of Ansca and former lead architect of Flash Lite at Adobe, told eWEEK: 'It's pretty clear that Adobe was becoming increasingly irrelevant in the mobile space. Flash just wasn't getting traction. So they had to do something. That something was embracing HTML5 and doing what Adobe does best: create the best tools on the planet for creative professionals. The irony, of course, is one of the main reasons Adobe acquired Macromedia was because of Flash and the opportunity to play a dominant role in mobile content.'" More...
September 15, 2011
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Inc. Technology US
Ansca’s Simplisitic Mobile-App Publisher Rises in Popularity
"This year alone has seen the creation of 6,000 Corona-based apps, including an upcoming game tie-in to Warner Brother’s Dolphin Tale. In the past, several reached iTunes’ and Android Market’s Top 10. The program’s popularity rests on two aspects, says Icaza, who quite Adobe with co-founder Walter Luh to start Ansca..."
More...
September 9, 2011

USA Today US
Make your own smartphone apps
"Once you get more experience, you can step up to a more powerful game engine. Corona SDK is worth a look. The game "Bubble Ball" was created by 14-year-old Robert Nay using this program. It's now one of the most popular iOS games. You can build your app using Corona for no cost. However, to publish your app, you'll need a subscription...."
More...
August 27, 2011

Appolicious Android Apps (Yahoo! News) US
The 'Night & Day' changes involved in developing kids apps for Android
"As one of the pioneers of creating kids-oriented applications for the iPhone and iOS devices, it was only recently that Night & Day Studios turned its attention to Android. Night & Day’s top-selling Peekaboo Barn application -- which remains in the top 15 in the iTunes App Store education category nearly three years after its introduction -- is now available to Android users for a $2.99 download...."
More...
August 19, 2011
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International Business Times (IBT) US
7-Year-Old Developer's iPhone App 'Toaster Pop' to Shake Angry Birds' Roost
"However, this is not the first time that a youngster has capitalized on the iPhone app success. In January a 14-year old developer, Robert Nay, came into prominence when his app Bubble Ball became the most downloaded game, toppling Angry Birds from the top free apps list on the Apple App Store. Bubble Ball was downloaded more than 3 million times. The 8th grader Robert Nay built the app with his mother Kari Nay using Corona SDK...."
More...
August 17, 2011
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VentureBeat US
84-year-old becomes oldest app inventor with the word game Dabble
"George Weiss is 84, and he just may be the eldest mobile application inventor in America. His app is called Dabble – The Fast Thinking Word Game, and it is now available for iPhone, iPod touch and iPad. The object of the $0.99 game is to spell five words as quickly as possible suing the 20 letters stacked in a pyramid shape. The five words must include a two, three, four, five and six letter word. The premise is simple and addictive...."
More...
August 2, 2011
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InformationWeek US
Will A Cooler Corona Make Tastier Mobile Apps?
"Ansca Mobile's cross-platform development framework Corona SDK is evolving from a product into a platform. The company on Tuesday plans to announce partnerships with ad network In Mobi and Android-oriented social gaming network Papaya to offer mobile developers the opportunity to integrate ads and social network experiences into their apps, and to take advantage of marketing support and analytics...."
More...
August 2, 2011
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ReadWriteWeb US
Ansca Mobile Releases LaunchPad: New Marketing & Analytics Services for App Developers
"Ansca Mobile, in partnership with InMobi and PapayaMobile, has today announced LaunchPad, a suite of marketing and analytics services targeted towards mobile application developers using Ansca Mobile's Corona SDK. The services will allow developers to better market their apps, increase distribution, improve monetization and better understand their audience, the companies say...."
More...
August 2, 2011
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Pocket Gamer UK
PapayaMobile and InMobi integrate into Corona SDK via cloud-based LaunchPad
"Following the rise of cross-platform mobile development, there's now a wave of inter-operability. The thinking behind such a trend isn't complex: integrating your tools into already popular SDKs grows the entire development ecosystem and makes sure people are using your tech. Ansca Mobile, which is behind the cross-platform Corona SDK, is hoping such a strategy can be used to help expand its business beyond the 20 million downloads it's already amassed, announcing a link up with both PapayaMobile and mobile ad network InMobi...."
More...
August 2, 2011
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VentureBeat US
Ansca Mobile’s LaunchPad will help app developers with discovery
"Ansca Mobile has enabled a lot of developers to create their own iPhone and Android games via its Corona software development kit. But in the crowded App Store, game developers also need help getting those apps noticed. So today, the company is unveiling LaunchPad, a set of marketing and analytics services to help games get discovered...."
More...
July 6, 2011
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Gadgets and Gizmos US
Doritos presents its first game called 'Dip Desperado'
"Snack company Doritos has crossed over to the gaming world to entertain fans with its first game called ‘Dip Desperado’. Dip Desperado is a multi-platform game created using the Corona SDK technology for a fun, seamless user experience. The game is available to play on Facebook, and can be downloaded for free at Apple’s App Store and the Android Market. The game was designed by ACNE Production (not to be confused with Looney Tunes’ ACME Corporation), makers of the Pizza Boy app...."
More...
April 26, 2011
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ReadWriteMobile US
Corona SDK Approved for Nook Color App Development
"Yesterday, a major upgrade for Barnes & Noble's Nook Color delivered a wider selection of Android applications to the popular e-reader tablet. And today, B&N's Nook Developer program officially added Ansca Mobile's Corona SDK to its short list of approved frameworks for Nook app development..."
More...
January 25, 2011
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The Wall Street Journal: All Things D US
Tool for Creating iPhone and Android Games Now Speaks Windows as Well as Mac
"Corona, a tool for creating games that can be played on both Android and iOS devices, is getting even more versatile.
Until now, the software development tool has worked only on Macs. However, its creator plans to announce on Tuesday that Corona work can now be done on Windows machines as well."
More...
January 25, 2011
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InformationWeek US
Ansca Mobile Debuts Corona SDK For Windows
"Ansca Mobile on Tuesday plans to release a beta version of its Corona SDK mobile development framework for Microsoft Windows, thereby allowing Windows developers to create Android applications without the complexity of Java." More...
January 19, 2011

BBC News UK
Teen's Bubble Ball game tops iTunes free app chart
"Robert Nay, from Utah in the USA, created Bubble Ball, a "physics puzzle game" for Apple devices.
He learned how to code the game from a library book, after a friend's dad suggested he try to make an app." More...
January 17, 2011
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Huffington Post US
14-Year Old's 'Bubble Ball' App Knocks 'Angry Birds' Out of Top Spot
"Bubble Ball, a physics puzzle game, knocked the smash hit game Angry Birds out of its top spot on the Apple App Store's list of most popular free apps.While Angry Birds was created by a 17-person company based in Finland, Bubble Ball is the work of 14-year-old Robert Nay, an eighth grader living in Spanish Fork, Utah" More...
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The Wall Street Journal: All Things D US
Game Written by a 14-Year-Old Passes Angry Birds as Top Free iPhone App
"While Angry Birds is still the top paid iPhone game, a game written by an eighth-grader has spent the last few days atop Apple’s free charts. Bubble Ball, a physics simulator, was coded by Robert Nay, a 14-year-old from Spanish Fork, Utah. The game challenges players to use objects and gravity to guide a ball to its destination." More...

ABC News / Technology US
Tween's Game Tops iTunes List, Unseats Angry Birds
"'Bubble Ball' Is Deceptively Simple, Says Mobile App Company.Carlos Icaza, co-founder of Ansca Mobile (which makes Corona SDK), said part of "Bubble Ball's" allure is its simplicity."Because it's so simple, I think I can beat it," he said. "You go 'yeah right,' and then you realize there's a lot of little tricks to make this actually work."
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VentureBeat US
Eighth grader knocks Angry Birds out of the top free spot on the App Store
"Angry Birds and its variants have dominated the top ranks of iPhone games for the past year. But on Thursday, a game called Bubble Ball ousted Angry Birds: Seasons from the No. 1 spot on the App Store’s top free apps list."
More...
Kotaku
This Kid Made One Of The Biggest Games On Earth (His Mom Helped)
"When you were 14-years-old, what were you doing? Robert Nay is 14, and he's programming a hit game.
The eighth grader programmed the free physics-based puzzle game Bubble Ball for the iPhone, which knocked Angry Birds from the top spot on Apple's free app chart after being released on December 29. It's clocked over 2 million downloads."
More...
PC Magazine US
Eighth Grader's 'Bubble Ball' Is Most Downloaded Game on iTunes
"A mobile game developed by an eighth grader is the most downloaded free app at the App Store, unseating bestsellers like Angry Birds lite, Geared 2, and Cookie Ninja. "
More...
PCWorld US
8th Grader's iPhone Game 'Bubble Ball' Knocks Angry Birds From Perch
"An iPhone physics-based puzzle game designed by a 14-year-old teenager has officially bumped another iOS physics-based puzzle game created by a team of 17 developers from its number one perch."
More...

NBC Bay Area US
Teen Bumps Angry Birds from Top Free Spot
"A 14-year-old, and his mom, have taken over the top spot on Apple's free application list -- bumping Angry Birds: Seasons from it's, um, perch."
More...
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Time Magazine / Techland US
Angry Birds Ousted From Top App Spot By Eighth Grader
"Look out, Angry Birds, there's a new addictive app in town. But it wasn't made by another app developing company--Bubble Ball was designed by fourteen-year-old Robert Nay, with only a little help from mom."
More...
TG Daily US
8th grader ousts Angry Birds in App Store
"As much as we love Angry Birds, it is kind of encouraging to read about a cool game that is the new favorite. And today, Bubble Ball claimed the number one slot in Apple's App Store top free apps list.
Its creator? None other than 14-year-old eighth grader, Robert Nay of Spanish Fork, Utah. "
More...
Paste Magazine US
Bubble Ball Bumps Angry Birds Out of Top Spot
"Angry Birds, the iPhone game created by a team of 17 developers that’s had millions captivated (or perhaps a better word here is 'distracted') in recent months, has been ousted from its top spot in Apple’s iPhone store by a new game called Bubble Balls. Oh, and that game was designed by Robert Nay, a 14-year-old eighth grader in Spanish Fork, Utah."
More...
Daily Mail UK
Schoolboy, 14, designs iPhone app video game that has been downloaded TWO MILLION times
"A simple but hugely addictive video game is taking the world by storm.Bubble Ball is a physics-based puzzle game that has been downloaded as an app by more than two million iPhone users.It became the top free application on the Apple store."
More...
Switched US
8th Grader's 'Bubble Ball' Unseats 'Angry Birds' on Apple's Top Free Apps List
"Thanks to a tween, the avian reign on the iPhone is over. According to All Things Digital, a game created by a 14-year-old boy unseated 'Angry Birds Seasons' from its spot atop the App Store's Top Free Apps list. 'Bubble Ball,' which 8th-grader Robert Nay coded on his own, became the App Store's #1 free game late last week."
More...
September 16th, 2010
VentureBeat US
Ansca Mobile aims to lift the quality of mobile games with better tools.
"Ansca Mobile is releasing its tools today for developers to create cross-platform mobile apps for games that can meet a higher quality bar."
InformationWeek US
Ansca Mobile Updates Corona SDK For iOS, Android
"A week after Apple lifted developer restrictions that had left the future of cross-platform development tools in doubt since April, Ansca Mobile is releasing updated versions of its Corona SDK and Corona Game Edition mobile app development tool kits for both iOS and Android devices."
iPhoneLife US
Write Apps for iOS without knowing Cocoa using Corona!
"We have all heard about Adobe getting back to work on putting iOS support back into CS5. And it will take some time for them to get the wheels rolling again. Can't wait? You dont have to! You can start building some cool app including physics based 2D games now with Corona."
IntoMobile US
Ansca Mobile’s Corona SDK and Corona Game Edition toolkits upgraded with cross-platform development capabilities
"Ansca Mobile launched the upgraded Corona SDK and Corona Game Edition toolkits for mobile app and game development. The main new thing is the addition of cross-platform capabilities, allowing developers to build apps for iOS and Android devices from the same set of code. As part of this implementation, Corona SDK will automatically scale graphics for each separate platform, which is obviously a time-saving feature."
April 30th, 2010
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Wired US
Adobe CEO, Ex-Adobe Engineers Weigh In on Jobs’ Flash Attack.
Computerworld US
Apple and Adobe's war of words heats up.
April 27th, 2010
GoogleAndBlog US
Team Behind Flash Lite Explain Adobe Android Delays & a Better Solution with Ansca Mobile.
Mobile Martin News US
Easily Migrate iPhone iPad & Android Apps with Ansca Mobile Corona.
April 14th, 2010
The Unofficial Apple Weblog TUAW US
360iDev: Ansca Mobile's Corona SDK.
InformationWeek US
Ansca Mobile Releases Corona For iPhone Development
April 13th, 2010
InformationWeek US
Apple's Fiasco, Google's Opportunity
PR Newswire US
Ansca™ Mobile Unveils Corona™ 2.0 SDK for Multi-Platform App Creation at 360iDev, Touts Support From Major Flash Mobile Developers.
April 2nd, 2010
InformationWeek US
Apple Blesses iPad-Ready Web Sites.
March 24th, 2010
Mobile Orchard US
Corona On Android.
March 23rd, 2010
InformationWeek US
Android Builds Extend Corona SDK Beyond iPhone.
March 19th, 2010
InformationWeek US
Adobe Flash CS5 For Windows May Violate Apple Rules.
March 13th, 2010
InformationWeek US
GDC: Game Developers Conference Wrap-Up.
"Ansca's Corona is terrific for 2D games."
March 8th, 2010
Flash and Flex Magazine US
Talking Corona. An interview with the Ansca Mobile co-founders.
March 1st, 2010
Macsoluciones.com Spain (Spanish)
Tutorial: Programación con SDK Corona.
February 20th, 2010
Macsoluciones.com Spain (Spanish)
Programación para iPhone e iPod touch con Corona.
February 20th, 2010
El Diario Las Americas US (Spanish)
Innovadores crean aplicaciones para iPhone.
February 20th, 2010
Slashdot.org US
Photoshop 1.0 Recreated on iPhone.
February 19th, 2010
InformationWeek US
Photoshop 1.0 Arrives On The iPhone.
February 19th, 2010
MacWorld UK UK
Limited-edition Adobe Photoshop 20th anniversary iPhone app released.
February 19th, 2010
Gizmodo USA
This Is Why I Want Photoshop 1.0 on My iPhone Right Now.
February 19th, 2010
eWeek USA
Adobe Photoshop Turns 20
February 18th, 2010
Adobe Video US
Russell Preston Brown demos the 20th Anniversary iPhone App Created with the Ansca Corona SDK.
February 6th, 2010
Slashdot.org US
Apple Changes of Heart on Flash.
February 3rd, 2010
InformationWeek US
Apple iPad Sparks Interest In Enterprise Apps
February 2nd, 2010
VentureBeat USA
App makers expect to rewrite their iPhone apps for iPad
February 2nd, 2010
Silicon Valley Watcher USA
Bamboudesign: App Development For iPad And iPhone
January 27, 2010
InformationWeek USA
Apple iPad Promises Media Revolution
January 19, 2010
The iPhone App Review USA
Core Damage Spins You Right 'Round
January 8, 2010
Flash & Flex Developer's Magazine USA
Wanna play here? [Photo of iPhone] Get Corona!
January 7, 2010
Vatornews USA
Flash developers flocking to Ansca Mobile
December 29, 2009
flashmagazine.com USA
Mobile Development Alternatives
December 11, 2009
InformationWeek USA
Developers Anticipate Apple Tablet
December 4, 2009
Nothinggrinder USA
Adobe Flash for iPhone
December 1, 2009
The New York Times / VentureBeat USA
Ansca Mobile Raises $1M to Build Adobe Flash Rival for iPhone Apps
InformationWeek USA
Ansca Mobile Releases Corona For iPhone Development
MocoNews USA
Ansca Mobile Raises $1 Million In Funding For App Development Tech
Digital MediaWire USA
Ansca Gets $1 Million for iPhone App Development Platform
October 28, 2009
Miami New Times USA
Silicon Beach: iPhone App Design for Dummies
July 29, 2009
InfoWorld USA
iPhone development tools that work the way you do
July 6, 2009
Mobile Orchard USA (Podcast)
Corona: Easy-to-implement, High Performance, Native iPhone Apps Written in Lua
July 3, 2009
Silicon Valley Business Journal USA
Adobe Veterans Simplify iPhone App Development
June 25, 2009
Taterboy.com USA
Box of Sox built using Ansca Corona
LaCantine.org FRANCE
Corona simplifie le développement d’applications iPhone!
June 24, 2009
Information Week USA
Startup's iPhone SDK Steers Clear of Apple's Objective-C
PocketGamer.biz USA
Ex-Adobe engineers create Corona for the iPhone; picks up where Flash never started
TheNextWeb.com USA
Build iPhone Apps in a Flash with Corona
MacMagazine BRAZIL
Corona é um kit de desenvolvimento que tenta sanar a falta de algumas qualidades do Flash no iPhone OS
MSN FRANCE
Le langage web facilite la création d'applications iPhone
Macitynet ITALY
Corona, un sistema di sviluppo alternativo per l'iPhone
Macsimum News US
Ansca unveils Corona mobile software solution for designers, engineers, web developers
AdobeFlashLite.com USA
Using Adobe Flash Lite for iPhone with Corona
L'Atelier FRANCE
Le langage web facilite la création d'applications iPhone
June 23, 2009
The New York Times USA
Adobe Veterans Build Rival to Flash for iPhone Apps
Vator.tv USA
Ansca simplifies iPhone application coding
VentureBeat USA
Adobe Veterans Build Rival to Flash for iPhone Apps
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