Are you a Flash developer? This comparison chart is for you! This chart compares some major differences between the Adobe Flash and Corona SDK features.
| Features | ![]() |
|
|---|---|---|
| Built in Physics Engine | Yes | NO |
| Frames Per Second9 | 30/60 | NO |
| Hardware Accelerated Graphics | Yes | NO |
| In App Purchases1,8 | Yes | NO |
| Virtual Currency1,8 | Yes | NO |
| Analytics1,2 | Yes | NO |
| Facebook Connect | Yes | NO |
| Yes | NO | |
| Ads2 | Yes | NO |
| Game Center3 | Yes | NO |
| OpenFeint1,8 | Yes | NO |
| Minimum Binary Size4 | 700k | 8MB |
| Universal Binaries | Yes | NO |
| Open GL Graphics Engine | Yes | NO |
| Sprite Sheet Animations | Yes | NO |
| Open AL Audio Engine | Yes | NO |
| UI Library6 | Yes | NO |
| Microphone Recording4 | Yes | NO |
| Instant Preview - No Compilation Needed | Yes | NO |
| Camera4 | Yes | NO |
| Gyroscope | Yes | NO |
| Dynamic Layout/Content Scaling | Yes | Yes |
| On Device Debugging WIFI5 | No | Yes |
| Flip Transitions2 | No | Yes |
- Currently iOS Only
- Scheduled for Summer 2011
- Via OpenFeint
- iOS Only
- Android Only
- CoronaUI
- IOS/Android
- Android Scheduled for 2011
- *Up to 60 FPS on certain ops.
