High-performance game engine.
Built on top of OpenGL, OpenAL, Box2D, and Lua, Corona uses the same industry-standard architecture as top-selling mobile games from Tapulous, Electronic Arts, and ngmoco. Corona games run at native speeds, and significantly outperform apps developed using web-based technologies like Adobe Flash or HTML5.
Animated sprites.
Corona's built-in sprite support is easy to implement in just a few lines of code. Available 3rd party tools allow you to export spritesheets into you Corona project at the push of a button, create particle effects, and even turn your existing Flash animations into Corona-compatible sprites!
Socialize your games.
Go social with Corona! You can easily integrate Facebook Connect or Twitter into your apps. Corona also integrates with leading game networks so you can take advantage of OpenFeint, GameCenter, or Papaya leaderboards and achievements.
Like Flash, but better.
Corona vastly outperforms games made using Adobe Flash. Corona's scripting language Lua is similar to ActionScript but friendlier. Even export your SWF assets into Corona. It's no wonder why Flash developers love Corona.
Native device features.
Use native iOS and Android features like multitouch, GPS, accelerometer, gyroscope, camera, Google Maps, WebKit, software keyboards, access to user's photo library, and more — it's all available in Corona.




